Tuesday, October 30, 2007
Two Types of Analytical Papers
Scientific | Humanistic | |
---|---|---|
Epistemology | Discover the truth | Create meaning |
Human Nature | Determinism | Free will |
Value Priority | Objectivity | Emancipation |
Purpose of Theory | Give universal laws | Give rules for interpretation |
Research Methods | Experiment and Survey | Textual analysis and ethnography |
Standards for Evaluation | Explanation of data Prediction of future Relative simplicity Testable hypotheses Practical utility | Understanding of people Clarification of values Aesthetic appeal Community of agreement Reform society |
Writing Skills -- ISTEP
Writing Skills and the ISTEP+ Test (Indiana Statewide Testing for Educational Progress)
In its listing of writing skills the ISTEP+ test focuses on the writer's ability to:
(words in parentheses indicate highest level of proficiency)
a) stay (completely) focused on topic and task
b) organize ideas (logically)
c) exhibit (exceptional) word usage
d) demonstrate (exceptional) writing technique
e) (effectively) adjust language and tone to task and reader
More specifically, the good writer must:
Ideas
a) unify theme or main idea
b) not go off on tangents
c) fully accomplish the task (summary, essay, article...)
d) fully explore many facets of the topic
Organization
a) create a cohesive, meaningful whole (i.e. introduction, body, and conclusion)
b) progress in an order that enhances meaning
c) make smooth transitions between ideas, sentences and paragraphs to enhance meaning of text
Style
a) choose vocabulary to make explanations detailed and precise, descriptions rich, and actions clear and vivid
b) demonstrate control of a challenging vocabulary
c) use varied sentence patterns and complex sentences (yet fluent and easy to read)
d) uses writer's techniques (i.e. literary conventions such as imagery, humor etc.)
Voice
a) choose appropriate register (i.e. formal, personal, or dialect) to suit task
b) display a strong sense of audience (the readers)
c) have a unique perspective; may be original, authoritative, lively and/or exciting
Mechanics
a)words should have no or few capitalization errors
b) sentences should have no or few punctuation errors
c) words should have no or few spelling errors
d) sentences should have no or few grammar or word usage errors
e) good writing has no or few paragraphing errors
f) good writing has no or few run-on sentences or sentence fragments
In its listing of writing skills the ISTEP+ test focuses on the writer's ability to:
(words in parentheses indicate highest level of proficiency)
a) stay (completely) focused on topic and task
b) organize ideas (logically)
c) exhibit (exceptional) word usage
d) demonstrate (exceptional) writing technique
e) (effectively) adjust language and tone to task and reader
More specifically, the good writer must:
Ideas
a) unify theme or main idea
b) not go off on tangents
c) fully accomplish the task (summary, essay, article...)
d) fully explore many facets of the topic
Organization
a) create a cohesive, meaningful whole (i.e. introduction, body, and conclusion)
b) progress in an order that enhances meaning
c) make smooth transitions between ideas, sentences and paragraphs to enhance meaning of text
Style
a) choose vocabulary to make explanations detailed and precise, descriptions rich, and actions clear and vivid
b) demonstrate control of a challenging vocabulary
c) use varied sentence patterns and complex sentences (yet fluent and easy to read)
d) uses writer's techniques (i.e. literary conventions such as imagery, humor etc.)
Voice
a) choose appropriate register (i.e. formal, personal, or dialect) to suit task
b) display a strong sense of audience (the readers)
c) have a unique perspective; may be original, authoritative, lively and/or exciting
Mechanics
a)words should have no or few capitalization errors
b) sentences should have no or few punctuation errors
c) words should have no or few spelling errors
d) sentences should have no or few grammar or word usage errors
e) good writing has no or few paragraphing errors
f) good writing has no or few run-on sentences or sentence fragments
Tuesday, October 23, 2007
Process Topics
How to care for a cat (or any animal).
How to spend a holiday.
How to develop self-control.
How to find happiness.
How to keep your girl (boy) friend.
How to track a wild animal.
How to prepare my favorite dish.
How to cure a cold.
How to take good snapshots.
How to take notes.
How to criticize music.
How to make an ice cream soda.
How to keep friends.
How to spend a weekend.
How to take it easy intelligently.
How to plan a garden.
How to entertain the family.
How to paper a room.
How to be popular.
How to grow tomatoes (or any vegetable, grain, or flower).
How to choose a friend.
How to solve the housing problem.
How to make cheese.
How to make coffee.
How to write a good essay.
How to be a nonchalant when embarrassed.
How to study systematically.
How to prepare for an examination.
How to plan a meal.
How to cure insomnia.
How to get along with a brother (or sister).
How to enjoy music.
How a band moves into a formation.
How to give a gentle hint.
How to leave a party.
How to make an impression on a girl (or a boy).
How to learn a part in a play.
How to administer artificial respiration.
How (not) to prepare for a journey.
How to caddy.
How to review a book.
How to develop film.
How to spend your time profitably while standing in line.
How to clean a rifle.
How to enjoy a vacation.
How to hunt with a camera.
How to sleep in class.
How to approach Dad.
How I would change Present (traffic, food, education) laws.
Learning to ride a course.
Do's and don'ts for basketball fans.
Tinkering with machinery.
Steps in making a garden.
A good party game.
In case of fire . . .
Making something out of nothing.
A complicated play in basketball or football (use diagrams).
Helps for puzzle friends.
How to "psych out" a teacher.
How to play a game.
How to spend an enjoyable evening in . . .
Plan for a garden.
Where automobiles are likely to break down.
The serve in tennis.
Choosing a wardrobe.
Earning one's way.
The best scheme I ever heard of to make money.
Making a hobby profitable.
Miracles nature never thought of.
A good floor plan.
How books are classified in a library.
A chairman's (or speaker's) duties in a group discussion.
How to enjoy literature.
How to converse.
How to tie a shoe.
How to take care of a computer.
How to say "no".
How to spend a holiday.
How to develop self-control.
How to find happiness.
How to keep your girl (boy) friend.
How to track a wild animal.
How to prepare my favorite dish.
How to cure a cold.
How to take good snapshots.
How to take notes.
How to criticize music.
How to make an ice cream soda.
How to keep friends.
How to spend a weekend.
How to take it easy intelligently.
How to plan a garden.
How to entertain the family.
How to paper a room.
How to be popular.
How to grow tomatoes (or any vegetable, grain, or flower).
How to choose a friend.
How to solve the housing problem.
How to make cheese.
How to make coffee.
How to write a good essay.
How to be a nonchalant when embarrassed.
How to study systematically.
How to prepare for an examination.
How to plan a meal.
How to cure insomnia.
How to get along with a brother (or sister).
How to enjoy music.
How a band moves into a formation.
How to give a gentle hint.
How to leave a party.
How to make an impression on a girl (or a boy).
How to learn a part in a play.
How to administer artificial respiration.
How (not) to prepare for a journey.
How to caddy.
How to review a book.
How to develop film.
How to spend your time profitably while standing in line.
How to clean a rifle.
How to enjoy a vacation.
How to hunt with a camera.
How to sleep in class.
How to approach Dad.
How I would change Present (traffic, food, education) laws.
Learning to ride a course.
Do's and don'ts for basketball fans.
Tinkering with machinery.
Steps in making a garden.
A good party game.
In case of fire . . .
Making something out of nothing.
A complicated play in basketball or football (use diagrams).
Helps for puzzle friends.
How to "psych out" a teacher.
How to play a game.
How to spend an enjoyable evening in . . .
Plan for a garden.
Where automobiles are likely to break down.
The serve in tennis.
Choosing a wardrobe.
Earning one's way.
The best scheme I ever heard of to make money.
Making a hobby profitable.
Miracles nature never thought of.
A good floor plan.
How books are classified in a library.
A chairman's (or speaker's) duties in a group discussion.
How to enjoy literature.
How to converse.
How to tie a shoe.
How to take care of a computer.
How to say "no".
Thursday, October 4, 2007
Monday, October 1, 2007
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